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(Purpose)
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Producing Goods requires input resources (Coins, Supplies). There are 4 options to start a Goods production, which differ in production time and amount of input and output.
 
Producing Goods requires input resources (Coins, Supplies). There are 4 options to start a Goods production, which differ in production time and amount of input and output.
  
[[File:marble-manufactory.png|px:500|center]]
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[[File:elixir_production.png|px:500|center]]
  
 
While the production is running you will see the progress of it with the remaining production time and the amount of the currently produced good. You will know that there is a bonus given from a boost if you see a green arrow on the goods icon.  
 
While the production is running you will see the progress of it with the remaining production time and the amount of the currently produced good. You will know that there is a bonus given from a boost if you see a green arrow on the goods icon.  
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[[File:marble-running.png|px:500|center]]
 
[[File:marble-running.png|px:500|center]]
  
Note: Culture bonus has no impact on Goods production.  
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Note: Culture bonus has no impact on Goods production.
  
 
=== Requirements ===  
 
=== Requirements ===  

Version du 19 janvier 2015 à 17:54

Mainhall overview.png Worker-hut.png Basic.png Streets.png Military.png Goods.png Culture.png Human AW Ico.png Campements des Races invitées Expansion.png
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Elixir Manufactory

Purpose

The Elixir Manufactory produces elixir, which belongs to the "Rare Goods", one of the three categories goods are grouped into. Producing Goods requires input resources (Coins, Supplies). There are 4 options to start a Goods production, which differ in production time and amount of input and output.

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While the production is running you will see the progress of it with the remaining production time and the amount of the currently produced good. You will know that there is a bonus given from a boost if you see a green arrow on the goods icon. If you want, you can cancel the production and you will get the input resources back.

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Note: Culture bonus has no impact on Goods production.

Requirements

To get an Elixir Manufactory you need to unlock its technology in the Research Menu and to build it in the build menu. It needs street connection to the Main Hall. It can be moved, sold and rebuilt.

Goods categories

Goods are grouped into three categories: Basic Goods, Precious Goods and Rare Goods.

The Basic Goods can be researched quite early in the research menu and are cheap to produce.

Rare Goods will only be available later in the game. Their production is very expensive, but you will need them for higher technologies and exploring distant provinces.

Goods Categories
Basic Goods Precious Goods Rare Goods
Good marble big.pngMarble Good steel big.pngSteel Good planks big.pngPlanks
Good crystal big.pngMarble Good scrolls big.pngSteel Good silk big.pngPlanks
Good elixir big.pngMarble Good magic dust big.pngSteel Good gems big.pngPlanks

You can trade all Goods in the Trader, but you will need a lot of basic goods to get some precious or even rare goods.

Production Boost

Over the course of the game, you will gain the ability to increase your production of three of the 9 Goods in the game (one per each category). The three boosted Goods are assigned randomly at the start and are listed in the Main Hall. To get a production boost you need to unlock its technology in the Research menu and collect the corresponding relics on the World Map. The corresponding relics will also allow you to upgrade your boosts in the Main Hall.

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Hint:: As you will have 3 Goods that will be boosted, it is recommended to concentrate your production on those goods and trade them for the other 6 Goods you do not produce.

INSERT PRODUCTION BOOST UPGRADE TABELLE

Marble Manufactory Levels Overview

Marble Manufactory building information
Level Fichier:Wood.png Fichier:Clay.png Fichier:Iron.png Fichier:Provisions.png Points Production
per hour
Hit Points
1 50 60 55 5 6 100 3
2 63 77 68 6 7 112,44 3
3 78 98 84 7 9 126,44 4
4 98 124 104 8 10 142,17 4
5 122 159 128 9 12 159,86 4
6 153 202 158 10 15 179,76 5
7 191 258 195 12 18 202,12 5
8 238 329 241 14 21 227,28 6
9 298 419 298 16 26 255,56 6
10 373 534 368 18 31 287,36 7
11 466 681 454 21 37 323,12 8
12 582 868 561 24 45 363,33 9
13 728 1,107 692 28 53 408,54 9
14 909 1,412 855 33 64 459,38 10
15 1,137 1,800 1,056 38 77 516,54 11

Building levels Elves

Level 1 Level 2 Level 3 Level 4 Level 5
19 manufactory elves elixirs 01 cropped.png 19 manufactory elves elixirs 02 cropped.png 19 manufactory elves elixirs 03 cropped.png 19 manufactory elves elixirs 04 cropped.png 19 manufactory elves elixirs 05 cropped.png
Level 6 Level 7 Level 8 Level 9 Level 10
19 manufactory elves elixirs 06 cropped.png 19 manufactory elves elixirs 07 cropped.png 19 manufactory elves elixirs 08 cropped.png 19 manufactory elves elixirs 09 cropped.png 19 manufactory elves elixirs 10 cropped.png
Level 11 Level 12 Level 13 Level 14 Level 15
19 manufactory elves elixirs 11 cropped.png 19 manufactory elves elixirs 12 cropped.png 19 manufactory elves elixirs 13 cropped.png 19 manufactory elves elixirs 14 cropped.png 19 manufactory elves elixirs 15 cropped.png
Press on each building level to see a bigger image.

Building levels Humans

Level 1 Level 2 Level 3 Level 4 Level 5
19 manufactory humans elixirs 01 cropped.png 19 manufactory humans elixirs 02 cropped.png 19 manufactory humans elixirs 03 cropped.png 19 manufactory humans elixirs 04 cropped.png 19 manufactory humans elixirs 05 cropped.png
Level 6 Level 7 Level 8 Level 9 Level 10
19 manufactory humans elixirs 06 cropped.png 19 manufactory humans elixirs 07 cropped.png 19 manufactory humans elixirs 08 cropped.png 19 manufactory humans elixirs 09 cropped.png 19 manufactory humans elixirs 10 cropped.png
Level 11 Level 12 Level 13 Level 14 Level 15
19 manufactory humans elixirs 11 cropped.png 19 manufactory humans elixirs 12 cropped.png 19 manufactory humans elixirs 13 cropped.png 19 manufactory humans elixirs 14 cropped.png 19 manufactory humans elixirs 15 cropped.png
Press on each building level to see a bigger image.