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| [[Category:Help]][[Category:Units]] | | [[Category:Aide]]{{Modèle:Aperçu_menu}} |
| === Les bases === | | ===Bataille=== |
| Il existe sur Elvenar 5 unités spécifiques aux deux races de départ qui peuvent être entraînées dans la [[Caserne]]. Les deux races de départ partagent également 10 unités supplémentaires qui peuvent être entraînées dans le [[Terrain d'entraînement]] et le [[Camp des mercenaires]]. Les unités humaines et elfiques sont de force égale, mais leurs stratégies varient.
| | ====Les bases==== |
| Chaque race démarre avec des unités de mêlée légères : chez les humains, elles sont fortes mais leur défense est faible, tandis que l'unité elfique est plus équilibrée.
| | Elvenar est un monde paisible ! Toutefois, afin de renforcer et maintenir cette paix, vous aurez parfois besoin de remporter quelques combats. |
| Par la suite, chaque race débloque des unités de courte portée, des mages, des unités de portée puis de mêlée lourde.
| | Comme cela a été précédemment noté, afin de collecter des reliques, vous aurez besoin d’améliorer le développement de votre ville. Pour ce faire, vous devrez découvrir de nouvelles provinces, où vous entrerez en contact avec les tribus qui possèdent ces fameuses reliques. |
| | À ce moment-là, vous aurez le choix entre : la négociation avec le marchand ou le combat contre des unités dans la province afin d’obtenir les reliques. |
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| | [[File:Inside ProvinceFR.png|center]] |
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| [[File:Units_barracks.png|center]]
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| Par ailleurs, en visitant des provinces sur la [[Carte du monde]], vous allez découvrir d'autres unités que vous pouvez combattre. Leur apparition dépend surtout du type de province et de sa distance par rapport à votre cité.
| | Dans chaque province, vous trouverez une armée qui dépendra, dans sa composition, du type de la province en question (acier, planches, soie etc…). Plus vous vous éloignerez de votre ville, plus l’armée de la province sera imposante et sa combinaison d’unités, complexe. Comme pour vos propres unités, le nombre de combattants dans chaque province, dépendra du poids de chaque unité. |
| | [[File:Army-SizeFR.png|center]] |
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| [[File:Promotion.png|center]] | | ==== Pentagone des combats ==== |
| | Les [[Unités#Aper.C3.A7u_des_unit.C3.A9s|'''unités''']] ont toutes des forces et faiblesses les unes contre les autres. Sachant qu'il existe 5 classes d'unités sur Elvenar, un pentagone des combats a été créé pour vous aider à repérer ces forces et faiblesses. |
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| A l'exception de la première unité, qui est débloquée en même temps que la caserne, toutes les unités devront être recherchées via l'arbre des technologies. Vous pouvez également les améliorer en débloquant les recherches correspondant à leurs "promotions" respectives.
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| === Informations sur les unités ===
| | [[File:CombatPentagon.png|center]] |
| Une fois que vous aurez construit la [[Caserne]], vous pourrez découvrir en détail chaque unité, même celles qui n'ont pas encore été débloquées, en cliquant sur le bouton information [[File:Info-icon.png|Info]]. La fenêtre suivante s'affichera alors.
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| [[File:complete-screen.png|center]]
| | Pour vous aider à comprendre comment ce pentagone fonctionne, vous pouvez regarder l'image ci-dessous. |
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| {| style="text-align: center" class="mw-collapsible mw-expanded"
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| !Chiffre | | [[File:Combat_Pentagon_explained.png|center]] |
| !Nom | | |
| !Icône
| | Dans cet exemple, la classe choisie est la classe des portées lourdes. Les flèches extérieures vertes représentent les unités contre lesquelles la classe "portée lourde" est forte. Dans le cas présent, les unités de portée lourde sont donc fortes contre les unités de portée légère et de mêlée légère. |
| | Les flèches intérieures rouges quant à elles représentent les unités contre lesquelles la classe "portée lourde" est plus faible. Dans le cas présent, la classe des portées lourdes est faible contre les mages et les unités de mêlée lourde. |
| | Cet exemple peut être appliqué à chaque unité, en suivant le sens des flèches. |
| | |
| | === Organisation de l’armée=== |
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| | Afin de vous préparer pour la bataille, vous devrez d’abord organiser votre armée Sur le champ de bataille, chaque type d’unité sera regroupé dans une escouade. La taille de celle-ci augmentera avec chaque recherche « Amélioration de la taille de l'escouade » que vous débloquerez dans le menu recherche. Néanmoins, vous pourrez placer de 1 à 5 escouades sur le champ de bataille dès le début du jeu. Souvenez-vous en bien : plus on est de fous, plus on rit ! |
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| | [[File:Startingpositions.png|700px|center]] |
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| | Vous serez en mesure d’enlever des escouades et de les remplacer tant que vous n’aurez pas commencer la bataille. |
| | Vous placerez systématiquement une escouade entière sur le champ de bataille, à moins que vous ne disposiez pas d’assez d’[[Unités|unités]] dans une escouade pour la remplir. Dans ce cas-là, seule une escouade partielle sera placée. |
| | Comme dit plus haut, les escouades ont une taille qui augmentera à travers l’ensemble du jeu. Plus l’escouade sera grande, plus les [[Unités|unités]] y seront nombreuses, accroissant ainsi sa puissance. |
| | [[File:Battlefield.png|700px|center]] |
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| | Vos ennemis disposeront également de différentes tailles d’escouades. La taille des escouades de vos ennemis augmentera avec chaque nouvelle province que vous explorerez mais aussi avec la distance par rapport à votre ville ! |
| | En cliquant sur l’icône [[File:Info-icon.png]] sur l’image de vos ennemis, vous pourrez voir leurs attributs par unité. |
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| | ===Le champ de bataille=== |
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| | Sur le champ de bataille, vous trouverez des guerriers dans leur position de départ. Vos troupes sont sur la gauche et leur portée est indiquée en jaune. Vos adversaires sont sur la droite et leur portée est marquée en rouge. |
| | Chaque escouade prend un hexagone sur le champ et ses possibilités de mouvements seront mises en évidence. |
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| | [[File:Battlefield.png|center]] |
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| | Parfois vous trouverez aussi quelques obstacles sur le champ de bataille, vous devrez donc développer différentes tactiques pour attaquer ou défendre en fonction. Si les [[Unités|unités]] dans l’escouade peuvent attaquer depuis une longue portée, elles peuvent aussi, évidemment, attaquer par-dessus les obstacles. |
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| | === Barre d’initiative=== |
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| | La barre d'initiative indique dans quel ordre les unités vont combattre pour le tour en cours, vous permettant de faire des choix stratégiques. |
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| | [[File:Initiative_bar_exp.png|700px|center]] |
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| | {| |
| | !Nombre |
| | !Nom |
| !Description | | !Description |
| |- | | |- |
| |align=center|1 | | |align=center|1 |
| |align=center|Niveau de l'unité | | |align=center|Se rendre |
| |[[File:unit_level_star.png|25px|Niveau de l'unité]]
| | | Si vous cliquez sur ce bouton, la bataille se terminera immédiatement et sera perdue. Vous pouvez choisir de cliquer à tout moment, afin d’éviter des pertes trop importantes. |
| |Chaque unité possède un niveau qui est indiqué dans l'onglet "Armée" de votre caserne. Vous pouvez voir le nombre d'étoiles en dessous de l'image de l'unité. | |
| |- | | |- |
| |align=center|2 | | |align=center|2 |
| |align=center|Type d'unité | | |align=center|Terminer la bataille automatiquement |
| |align=center| - | | |Ce bouton terminera la bataille automatiquement. Une fois cliqué, il n’est plus possible de revenir au mode manuel. Si vous souhaitez voir les résultats de la bataille immédiatement, cliquez simplement sur le bouton « Issue de la bataille » en haut de l’écran. |
| |Chaque type d'unité est assigné à une classe précise.
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| |- | | |- |
| |align=center|3 | | |align=center|3 |
| |align=center|Classe de l’unité | | |align=center|Vitesse de bataille |
| |align=center| - | | | Ici vous serez en mesure de basculer la vitesse des animations, de normale à moyenne ou maximale. |
| |Chaque classe décrit le groupe tactique principal auquel appartient le type de l’unité.
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| |- | | |- |
| |align=center|4 | | |align=center|4 |
| |align=center|Efficace contre : | | |align=center|Tour |
| |align=center| -
| | |Ici vous pourrez voir le tour de bataille. Chaque fois que les combattants ont tous terminé un tour, un autre commencera jusqu’à la fin de la bataille. |
| |Ici vous voyez contre quelle classe d'unité l'unité sélectionné a des bonus. Il peut s'agir d'un bonus d'attaque et/ou de défense. Si vous passez votre souris sur l'icône, vous aurez plus d'informations. Plus il y a d'épées, plus l'unité est efficace contre ces classes d'unités !
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| |- | | |- |
| |align=center|5 | | |align=center|5 |
| |align=center|Dégâts | | |align=center|Fin de tour |
| |[[File:damage.png|25px|Dégâts]]
| | |Cliquez ici afin de passer le tour de l’unité. Ceci n’est valide que pour le tour actuel. Dans le tour suivant, l’unité reviendra prendre son tour comme d’habitude. |
| |Les dégâts infligés par une attaque sont déterminés au hasard, en fonction de l'intervalle de dommages possibles. | |
| |- | | |- |
| |align=center|6 | | |align=center|6 |
| |align=center|Points de vie | | |align=center|Barre de vie du joueur |
| |[[File:hitpoints.png|25px|Points de vie]] | | |Cette barre montre les pertes au sein de l’escouade. Normalement elle est remplie au début du combat et décroît durant la bataille lorsque des unités sont tuées. |
| |Points de vie par unité.
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| |- | | |- |
| |align=center|7 | | |align=center|7 |
| |align=center|Portée d’attaque | | |align=center|Fond vert |
| |[[File:attack_range.png|25px|Portée d’attaque]]
| | |Escouade du joueur. |
| |C’est la distance maximale que l’attaque d’une unité peut atteindre. | |
| |- | | |- |
| |align=center|8 | | |align=center|8 |
| |align=center|Distance de déplacement | | |align=center|Unités dans l’escouade |
| |[[File:move_range.png|25px|Distance de déplacement]]
| | |Vous trouverez ici le nombre d’unités disponibles dans cette escouade. Il peut décroître durant la bataille lorsque des unités sont tuées. |
| |C’est le nombre de cases dans lesquelles une unité peut se déplacer en un tour. | |
| |- | | |- |
| |align=center|9 | | |align=center|9 |
| |align=center|Initiative | | |align=center|Barre de vie de l’ennemi |
| |[[File:initiative.png|25px|Initiative]] | | |Cette barre vous montre les pertes au sein de l’escouade ennemie. Elle sera remplie au début du combat puis diminuera lorsque vous tuerez des unités dans cette escouade. |
| |L’unité avec le plus d’initiative sera en mesure d’attaquer la première à chaque tour du combat.
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| |align=center|10 | | |align=center|10 |
| |align=center|Poids | | |align=center|Fond rouge |
| |[[File:unit_size.png|25px|Weight]]
| | |Escouade de l’ennemi. |
| |Les unités ont un poids différent. Plus le poids est grand, moins il y a besoin d’unités pour remplir une escouade. De même, plus le poids est important, plus il est difficile de tuer une unité au sein de son escouade lors d’une bataille. | | |- |
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| |align=center|11 | | |align=center|11 |
| |align=center|Contre-attaquer | | |align=center|Informations sur l’unité |
| |[[File:strike_back.png|25px|Contre-attaquer]]
| | |Si vous placez le curseur de votre souris sur cette icône, vous verrez les attributs des unités et les bonus. |
| |Cette capacité permet à une unité de contre-attaquer automatiquement après avoir été attaquée en combat rapproché. Le chiffre indique combien de fois par tour complet l'unité peut contre-attaquer.
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| |-
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| |align=center|12
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| |align=center|Capacités spéciales
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| |align=center| - | |
| |Ce sont les sorts ou effets additionnels des attaques. Si vous survolez l’icône à l’aide de votre souris, vous en verrez la description détaillée.
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| |-
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| |} | | |} |
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| === Unit Classes ===
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| In Elvenar you will find 5 Classes of units: Light Melee, Short Ranged, Heavy Melee, Heavy Ranged and Mage.
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| Each Class has certain Unit Types assigned to it. For example: while Sword Dancers, Axe Barbarians, Cerberus and Orcs are different Unit Types, they all belong to the same Class: Light Melee.
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| They are all light close combat fighters, so, despite having different battle strategies, they will have similar values for hitpoints, damage, attack and defence bonuses.
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| {| style="text-align: center"
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| |-
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| !Class
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| !Icon
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| !Description
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| |-
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| |align=center|Light Melee
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| |align=center|[[File:light_melee.png]]
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| |Basic close combat unit (good HP, good damage)
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| |-
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| |align=center|Light Ranged
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| |align=center|[[File:short_ranged.png]]
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| |Basic ranged fighter (good damage, weak HP)
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| |-
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| |align=center|Mage
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| |align=center|[[File:mage.png]]
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| |Supporter unit with special magic abilities (weak HP, weak damage, able to modify attributes of target until the end of the following round)
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| |-
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| |align=center|Heavy Melee
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| |align=center|[[File:heavy_melee.png]]
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| |Close combat unit with heavy armor (very good HP, weak damage)
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| |-
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| |align=center|Heavy Ranged
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| |align=center|[[File:long_ranged.png]]
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| |Special ranged unit (e.g. ranged but armored or long heavy shots but extremely weak HP) with some protection against short ranged units.
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| |-
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| |}
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| === Special Abilities ===
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| Some units have special abilities to bring down enemies' defenses which will increase the damage done to them by the following units. Others have the power to reduce the enemies' attack strength in order to protect your troops. These abilities can be stacked on one another to do more damage or take less.
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| {| style="text-align: center"
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| !Special Ability
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| !Icon
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| !Description
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| |align=center|Defence Bonus
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| |align=center|[[File:Attkbon.png]]
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| |Weakens attack of target, lowering the damage taken from that target for the given numer of rounds.
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| |-
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| |align=center|Attack Bonus
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| |align=center|[[File:Defenbon.png]]
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| |Weakens defence of target, increasing the damage given to that target for the given numer of rounds.
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| |-
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| |}
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| === Units Overview ===
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| ==== Base Race Units====
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| {| style="text-align: center"
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| !colspan="10"|Base Race Units Overview
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| |-style="vertical-align:bottom;"
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| |colspan="5"|Elves
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| |colspan="5"|Humans
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| |[[File:Light_melee.png]]
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| |[[File:Short_ranged.png]]
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| |[[File:Mage.png]]
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| |[[File:Heavy_melee.png]]
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| |[[File:Long_ranged.png]]
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| |[[File:Light_melee.png]]
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| |[[File:Short_ranged.png]]
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| |[[File:Mage.png]]
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| |[[File:Heavy_melee.png]]
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| |[[File:Long_ranged.png]]
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| |[[File:eb_lm_1_big.png|55px|Sword Dancer]]
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| |[[File:eb_lr_1_big.png|55px|Archer]]
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| |[[File:eb_ma_1_big.png|55px|Sorceress]]
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| |[[File:eb_hm_1_big.png|55px|Treant]]
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| |[[File:eb_hr_1_big.png|55px|Golem]]
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| |[[File:hb_lm_1_big.png|55px|Axe Barbarian]]
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| |[[File:hb_lr_1_big.png|55px|Crossbowman]]
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| |[[File:hb_ma_1_big.png|55px|Priest]]
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| |[[File:hb_hm_1_big.png|55px|Paladin]]
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| |[[File:hb_hr_1_big.png|55px|Mortar]]
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| |<font size=2>'''Sword Dancer'''</font>
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| |<font size=2>'''Archer'''</font>
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| |<font size=2>'''Sorceress'''</font>
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| |<font size=2>'''Treant'''</font>
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| |<font size=2>'''Golem'''</font>
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| |<font size=2>'''Axe Barbarian'''</font>
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| |<font size=2>'''Crossbowman'''</font>
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| |<font size=2>'''Priest'''</font>
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| |<font size=2>'''Paladin'''</font>
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| |<font size=2>'''Mortar'''</font>
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| |}
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| ==== Shared Race Units====
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| {| style="text-align: center"
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| !colspan="10"|Shared Race Units Overview
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| |-style="vertical-align:bottom;"
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| |colspan="5"|Training Grounds
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| |colspan="5"|Mercenary Camp
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| |[[File:Light_melee.png]]
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| |[[File:Short_ranged.png]]
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| |[[File:Mage.png]]
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| |[[File:Heavy_melee.png]]
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| |[[File:Long_ranged.png]]
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| |[[File:Light_melee.png]]
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| |[[File:Short_ranged.png]]
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| |[[File:Mage.png]]
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| |[[File:Heavy_melee.png]]
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| |[[File:Long_ranged.png]]
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| |[[File:tg_lm_1_big.png|65px|Cerberus]]
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| |[[File:tg_lr_1_big.png|55px|Dryad]]
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| |[[File:tg_ma_1_big.png|55px|Banshee]]
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| |[[File:tg_hm_1_big.png|55px|Orc Warrior]]
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| |[[File:tg_hr_1_big.png|55px|Orc Strategist]]
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| |[[File:mc_lm_1_big.png|55px|Drone Rider]]
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| |[[File:mc_lr_1_big.png|55px|Ranger]]
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| |[[File:mc_ma_1_big.png|55px|Blossom Mage]]
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| |<font size=2>'''Cerberus'''</font>
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| |<font size=2>'''Dryad'''</font>
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| |<font size=2>'''Banshee'''</font>
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| |<font size=2>'''Orc Warrior'''</font>
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| |<font size=2>'''Orc Strategist'''</font>
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| |<font size=2>'''Drone Rider'''</font>
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| |<font size=2>'''Ranger'''</font>
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| |<font size=2>'''Blossom Mage'''</font>
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| |}
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| ==== Province Units ====
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| {|style="text-align:center"
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| !colspan="10"|Province Units Overview
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| |-
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| |[[File:Light_melee.png]]
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| |[[File:Light_melee.png]]
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| |[[File:Light_melee.png]]
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| |[[File:Short_ranged.png]]
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| |[[File:Short_ranged.png]]
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| |[[File:Short_ranged.png]]
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| |-
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| |-style="vertical-align:bottom;"
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| |[[File:mob_eblm_1_big.png |55px|link=Province Units|Thief]]
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| |[[File:mob_hblm_1_big.png |55px|link=Province Units|Ancient Orc]]
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| |[[File:mob_tglm_1_big.png |65px|link=Province Units|War Dog]]
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| |[[File:mob_eblr_1_big.png|55px|link=Province Units|Archer]]
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| |[[File:mob_hblr_1_big.png|55px|link=Province Units|Bandit]]
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| |[[File:mob_tglr_1_big.png|55px|link=Province Units|Mist Walker]]
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| |<font size=2>'''Thief'''</font>
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| |<font size=2>'''Ancient Orc'''</font>
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| |<font size=2>'''War Dog'''</font>
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| |<font size=2>'''Archer'''</font>
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| |<font size=2>'''Bandit'''</font>
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| |<font size=2>'''Mist Walker'''</font>
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| |-
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| |[[File:Mage.png]]
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| |[[File:Mage.png]]
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| |[[File:Mage.png]]
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| |[[File:Heavy_melee.png]]
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| |[[File:Heavy_melee.png]]
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| |[[File:Heavy_melee.png]]
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| |[[File:mob_ebma_1_big.png|55px|link=Province Units|Enchantress]]
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| |[[File:mob_hbma_1_big.png|55px|link=Province Units|Abbot]]
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| |[[File:mob_mcma_1_big.png|55px|link=Province Units|Thornrose Mage]]
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| |[[File:mob_ebhm_1_big.png|55px|link=Province Units|Swamp Monster]]
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| |[[File:mob_hbhm_1_big.png|55px|link=Province Units|Knight]]
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| |[[File:mob_tghm_1_big.png|55px|link=Province Units|Orc General]]
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| |<font size=2>'''Enchantress'''</font>
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| |<font size=2>'''Abbot'''</font>
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| |<font size=2>'''Thornrose Mage'''</font>
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| |<font size=2>'''Swamp Monster'''</font>
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| |<font size=2>'''Knight'''</font>
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| |<font size=2>'''Orc General'''</font>
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| |-
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| |[[File:Long_ranged.png]]
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| |[[File:Long_ranged.png]]
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| |[[File:Long_ranged.png]]
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| |[[File:mob_ebhr_1_big.png|55px|link=Province Units|Steinling]]
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| |[[File:mob_hbhr_1_big.png|55px|link=Province Units|Cannoneer]]
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| |[[File:mob_tghr_1_big.png|55px|link=Province Units|Orc Deserter]]
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| |<font size=2>'''Steinling'''</font>
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| |<font size=2>'''Cannoneer'''</font>
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| |<font size=2>'''Orc Deserter'''</font>
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| |}
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|
| |
| === Unit Stats Overview ===
| |
| ==== Unit Stats Elves ====
| |
| {| style="text-align: center "
| |
| !colspan="14"|Unit Stats Information Elves
| |
| |-
| |
| |Unit Type
| |
| |Class
| |
| |colspan="7"|Attributes
| |
| |colspan="2"|Bonus
| |
| |Special Abilities
| |
| |colspan="2"|Training
| |
| |-
| |
| |
| |
| |
| |
| |width=60px|[[File:damage.png|25px|Damage]]
| |
| |[[File:hitpoints.png|25px|Hitpoints]]
| |
| |[[File:unit_size.png|25px|Weight]]
| |
| |[[File:attack_range.png|25px|Attack Range]]
| |
| |[[File:move_range.png|25px|Movement Range]]
| |
| |[[File:strike_back.png|25px|Strike Back]]
| |
| |[[File:initiative.png|25px|Initiative]]
| |
| |width=70px|Attack
| |
| |Defense
| |
| |
| |
| |Cost
| |
| |Time
| |
| |-
| |
| |[[File:eb_lm_1.png|60px|Sword Dancer]]
| |
| |[[File:light_melee.png|Light Melee]]
| |
| |19-23
| |
| |90
| |
| |1
| |
| |1
| |
| |3
| |
| |1
| |
| |11
| |
| |[[File:short_ranged.png|Light Ranged]] +20% [[File:mage.png|Mage]] +20%
| |
| |[[File:short_ranged.png|Light Ranged]] -20%<br>[[File:mage.png|Mage]] -20%
| |
| | -
| |
| | 14 [[File:Supply_small.png]]
| |
| | 12m
| |
| |-
| |
| |[[File:eb_lm_2.png|60px|Sword Dancer II]]
| |
| |[[File:light_melee.png|Light Melee]]
| |
| |21-25
| |
| |99
| |
| |1
| |
| |1
| |
| |3
| |
| |1
| |
| |11
| |
| ||[[File:short_ranged.png|Light Ranged]] +30% <br>[[File:mage.png|Mage]] +30%
| |
| |[[File:short_ranged.png|Light Ranged]] -30%<br>[[File:mage.png|Mage]] -30%
| |
| | -
| |
| | 14 [[File:Supply_small.png]]
| |
| | 12m
| |
| |-
| |
| |[[File:eb_lm_3.png|60px|Sword Acrobat]]
| |
| |[[File:light_melee.png|Light Melee]]
| |
| |23-28
| |
| |109
| |
| |1
| |
| |1
| |
| |3
| |
| |1
| |
| |11
| |
| ||[[File:short_ranged.png|Light Ranged]] +30% <br>[[File:mage.png|Mage]] +30%
| |
| |[[File:short_ranged.png|Light Ranged]] -40%<br>[[File:mage.png|Mage]] -40%
| |
| |[[File:defenbon.png|Disarming Dance]] -30% <br> for 2 rounds
| |
| | 14 [[File:Supply_small.png]]
| |
| | 12m
| |
| |-
| |
| |[[File:eb_lr_1.png|60px|Archer]]
| |
| |[[File:short_ranged.png|Light Ranged]]
| |
| |11-17
| |
| |54
| |
| |1
| |
| |4
| |
| |3
| |
| |0
| |
| |18
| |
| |[[File:heavy_melee.png|Heavy Melee]] +40%<br> [[File:mage.png|Mage]] +60%
| |
| |[[File:heavy_melee.png|Heavy Melee]] -50%
| |
| | -
| |
| | 14 [[File:Supply_small.png]]
| |
| | 12m
| |
| |-
| |
| |[[File:eb_lr_2.png|60px|Archer II]]
| |
| |[[File:short_ranged.png|Light Ranged]]
| |
| |13-17
| |
| |59
| |
| |1
| |
| |4
| |
| |3
| |
| |0
| |
| |18
| |
| |[[File:heavy_melee.png|Heavy Melee]] +60%<br> [[File:mage.png|Mage]] +80%
| |
| |[[File:heavy_melee.png|Heavy Melee]] -50%
| |
| | -
| |
| | 14 [[File:Supply_small.png]]
| |
| | 12m
| |
| |-
| |
| |[[File:eb_lr_3.png|60px|Elite Archer]]
| |
| |[[File:short_ranged.png|Light Ranged]]
| |
| |15-19
| |
| |65
| |
| |1
| |
| |4
| |
| |3
| |
| |0
| |
| |18
| |
| |[[File:heavy_melee.png|Heavy Melee]] +70%<br> [[File:mage.png|Mage]] +90%
| |
| |[[File:heavy_melee.png|Heavy Melee]] -50%
| |
| |[[File:attkbon.png|Bull's Eye]] -20% <br> for 2 rounds
| |
| | 14 [[File:Supply_small.png]]
| |
| | 12m
| |
| |-
| |
| |[[File:eb_ma_1.png|70px|Sorceress]]
| |
| |[[File:mage.png|Mage]]
| |
| |48-72
| |
| |168
| |
| |4
| |
| |3
| |
| |4
| |
| |0
| |
| |14
| |
| |[[File:heavy_melee.png|Heavy Melee]] +40%<br>[[File:long_ranged.png|Heavy Ranged]] +50%
| |
| |[[File:heavy_melee.png|Heavy Melee]] -30%<br>[[File:long_ranged.png|Heavy Ranged]] -40%
| |
| |[[File:defenbon.png|Broken Valor]] -50% <br> for 2 rounds
| |
| | 58 [[File:Supply_small.png]]
| |
| | 48m
| |
| |-
| |
| |[[File:eb_ma_2.png|70px|Sorceress II]]
| |
| |[[File:mage.png|Mage]]
| |
| |53-79
| |
| |185
| |
| |4
| |
| |3
| |
| |4
| |
| |0
| |
| |14
| |
| |[[File:heavy_melee.png|Heavy Melee]] +50%<br>[[File:long_ranged.png|Heavy Ranged]] +60%
| |
| |[[File:heavy_melee.png|Heavy Melee]] -40%<br>[[File:long_ranged.png|Heavy Ranged]] -50%
| |
| |[[File:defenbon.png|Broken Valor]] -50% <br> for 2 rounds
| |
| | 58 [[File:Supply_small.png]]
| |
| | 48m
| |
| |-
| |
| |[[File:eb_ma_3.png|70px|Bud Sorceress]]
| |
| |[[File:mage.png|Mage]]
| |
| |58-88
| |
| |200
| |
| |4
| |
| |3
| |
| |4
| |
| |0
| |
| |14
| |
| |[[File:heavy_melee.png|Heavy Melee]] +60%<br>[[File:long_ranged.png|Heavy Ranged]] +70%
| |
| |[[File:heavy_melee.png|Heavy Melee]] -40%<br>[[File:long_ranged.png|Heavy Ranged]] -50%
| |
| |[[File:defenbon.png|Broken Valor]] -50% <br> for 2 rounds <br>[[File:attkbon.png|Leaden Arms]] -20% <br> for 2 rounds
| |
| | 58 [[File:Supply_small.png]]
| |
| | 48m
| |
| |-
| |
| |[[File:eb_hm_1.png|60px|Treant]]
| |
| |[[File:heavy_melee.png|Heavy Melee]]
| |
| |151-185
| |
| |750
| |
| |6
| |
| |1
| |
| |2
| |
| |1
| |
| |1
| |
| |[[File:long_ranged.png|Heavy Ranged]] +30%
| |
| |[[File:light_melee.png|Light Melee]] -10%<br>[[File:long_ranged.png|Heavy Ranged]]-70%
| |
| | -
| |
| | 87 [[File:Supply_small.png]]
| |
| | 1h12m
| |
| |-
| |
| |[[File:eb_hm_2.png|60px|Treant II]]
| |
| |[[File:heavy_melee.png|Heavy Melee]]
| |
| |167-204
| |
| |830
| |
| |6
| |
| |1
| |
| |2
| |
| |1
| |
| |1
| |
| |[[File:long_ranged.png|Heavy Ranged]] +40%
| |
| |[[File:light_melee.png|Light Melee]] -30%<br>[[File:long_ranged.png|Heavy Ranged]]-80%
| |
| | -
| |
| | 87 [[File:Supply_small.png]]
| |
| | 1h12m
| |
| |-
| |
| |[[File:eb_hm_3.png|60px|Elder Treant]]
| |
| |[[File:heavy_melee.png|Heavy Melee]]
| |
| |180-220
| |
| |910
| |
| |6
| |
| |1
| |
| |2
| |
| |1
| |
| |1
| |
| |[[File:long_ranged.png|Heavy Ranged]] +50%
| |
| |[[File:light_melee.png|Light Melee]] -40%<br>[[File:long_ranged.png|Heavy Ranged]]-80%
| |
| |[[File:defenbon.png|Dazing Lash]] -30% <br> for 2 rounds
| |
| | 87 [[File:Supply_small.png]]
| |
| | 1h12m
| |
| |-
| |
| |[[File:eb_hr_1.png|60px|Golem]]
| |
| |[[File:long_ranged.png|Heavy Ranged]]
| |
| |97-179
| |
| |380
| |
| |6
| |
| |3
| |
| |3
| |
| |0
| |
| |7
| |
| |[[File:short_ranged.png|Light Ranged]]+20%<br>[[File:light_melee.png|Light Melee]] +50%
| |
| |[[File:short_ranged.png|Light Ranged]]-20%
| |
| | -
| |
| | 87 [[File:Supply_small.png]]
| |
| | 1h12m
| |
| |-
| |
| |[[File:eb_hr_2.png|60px|Golem II]]
| |
| |[[File:long_ranged.png|Heavy Ranged]]
| |
| |114-190
| |
| |420
| |
| |6
| |
| |3
| |
| |3
| |
| |0
| |
| |7
| |
| |[[File:short_ranged.png|Light Ranged]]+20%<br>[[File:light_melee.png|Light Melee]] +70%
| |
| |[[File:short_ranged.png|Light Ranged]]-40%
| |
| | -
| |
| | 87 [[File:Supply_small.png]]
| |
| | 1h12m
| |
| |-
| |
| |[[File:eb_hr_3.png|60px|Granite Golem]]
| |
| |[[File:long_ranged.png|Heavy Ranged]]
| |
| |134-200
| |
| |460
| |
| |6
| |
| |3
| |
| |3
| |
| |0
| |
| |7
| |
| |[[File:short_ranged.png|Light Ranged]]+20%<br>[[File:light_melee.png|Light Melee]] +80%
| |
| |[[File:short_ranged.png|Light Ranged]]-50%
| |
| |[[File:attkbon.png|Shield Slicer]] -10% <br> for 3 rounds
| |
| | 87 [[File:Supply_small.png]]
| |
| | 1h12m
| |
| |-
| |
| |}
| |
|
| |
| ==== Unit Stats Humans ====
| |
| {| style="text-align: center" class="mw-collapsible mw-expanded"
| |
| !colspan="14"|Unit Stats Information Humans
| |
| |-
| |
| |Unit Type
| |
| |Class
| |
| |colspan="7"|Attributes
| |
| |colspan="2"|Bonus
| |
| |Special Abilities
| |
| |colspan="2"|Training
| |
| |-
| |
| |
| |
| |
| |
| |width=60px|[[File:damage.png|25px|Damage]]
| |
| |[[File:hitpoints.png|25px|Hitpoints]]
| |
| |[[File:unit_size.png|25px|Weight]]
| |
| |[[File:attack_range.png|25px|Attack Range]]
| |
| |[[File:move_range.png|25px|Movement Range]]
| |
| |[[File:strike_back.png|25px|Strike Back]]
| |
| |[[File:initiative.png|25px|Initiative]]
| |
| |Attack
| |
| |Defense
| |
| |
| |
| |Cost
| |
| |Time
| |
| |-
| |
| |[[File:hb_lm_1.png|60px|Axe Barbarian]]
| |
| |[[File:light_melee.png|Light Melee]]
| |
| |20-24
| |
| |86
| |
| |1
| |
| |1
| |
| |3
| |
| |1
| |
| |10
| |
| ||[[File:short_ranged.png|Short Ranged]] +40% [[File:mage.png|Mage]] +40%
| |
| | -
| |
| | -
| |
| |14 [[File:Supply_small.png]]
| |
| |12m
| |
| |-
| |
| |[[File:hb_lm_2.png|60px|Axe Barbarian II]]
| |
| |[[File:light_melee.png|Light Melee]]
| |
| |22-26
| |
| |95
| |
| |1
| |
| |1
| |
| |3
| |
| |1
| |
| |10
| |
| ||[[File:short_ranged.png|Short Ranged]] +60% <br>[[File:mage.png|Mage]] +60%
| |
| | -
| |
| | -
| |
| |14 [[File:Supply_small.png]]
| |
| |12m
| |
| |-
| |
| |[[File:hb_lm_3.png|60px|Storm Barbarian]]
| |
| |[[File:light_melee.png|Light Melee]]
| |
| |24-30
| |
| |104
| |
| |1
| |
| |1
| |
| |3
| |
| |1
| |
| |10
| |
| ||[[File:short_ranged.png|Short Ranged]] +70%<br> [[File:mage.png|Mage]] +70%
| |
| | -
| |
| |[[File:attkbon.png|Charged Strike]]+30% <br> for 1 round
| |
| |14 [[File:Supply_small.png]]
| |
| |12m
| |
| |-
| |
| |[[File:hb_lr_1.png|60px|Crossbowman]]
| |
| |[[File:short_ranged.png|Short Ranged]]
| |
| |10-16
| |
| |58
| |
| |1
| |
| |4
| |
| |3
| |
| |0
| |
| |19
| |
| |[[File:mage.png|Mage]] +40%<br> [[File:heavy_melee.png|Heavy Melee]] +40%
| |
| |[[File:mage.png|Mage]] -20%<br> [[File:heavy_melee.png|Heavy Melee]] -50%
| |
| | -
| |
| |14 [[File:Supply_small.png]]
| |
| |12m
| |
| |-
| |
| |[[File:hb_lr_2.png|60px|Crossbowman II]]
| |
| |[[File:short_ranged.png|Short Ranged]]
| |
| |12-16
| |
| |64
| |
| |1
| |
| |4
| |
| |3
| |
| |0
| |
| |19
| |
| |[[File:mage.png|Mage]] +50%<br> [[File:heavy_melee.png|Heavy Melee]] +50%
| |
| |[[File:mage.png|Mage]] -30%<br> [[File:heavy_melee.png|Heavy Melee]] -60%
| |
| | -
| |
| |14 [[File:Supply_small.png]]
| |
| |12m
| |
| |-
| |
| |[[File:hb_lr_3.png|60px|Master Crossbowman]]
| |
| |[[File:short_ranged.png|Short Ranged]]
| |
| |14-18
| |
| |70
| |
| |1
| |
| |4
| |
| |3
| |
| |0
| |
| |19
| |
| |[[File:heavy_melee.png|Heavy Melee]] +60%<br>[[File:mage.png|Mage]] +60%
| |
| |[[File:heavy_melee.png|Heavy Melee]] -60%<br>[[File:mage.png|Mage]] -30%
| |
| |[[File:defenbon.png|Numb Shot]]-20% <br> for 3 rounds
| |
| |14 [[File:Supply_small.png]]
| |
| |12m
| |
| |-
| |
| |[[File:hb_ma_1.png|60px|Priest]]
| |
| |[[File:mage.png|Mage]]
| |
| |48-80
| |
| |152
| |
| |4
| |
| |5
| |
| |2
| |
| |0
| |
| |13
| |
| |[[File:long_ranged.png|Heavy Ranged]]+60%<br>[[File:heavy_melee.png|Heavy Melee]] +40%
| |
| |[[File:long_ranged.png|Heavy Ranged]]-70%
| |
| |[[File:attkbon.png|Divine Curse]] +40% <br> for 2 rounds
| |
| |58 [[File:Supply_small.png]]
| |
| |48m
| |
| |-
| |
| |[[File:hb_ma_2.png|60px|Priest II]]
| |
| |[[File:mage.png|Mage]]
| |
| |53-88
| |
| |167
| |
| |4
| |
| |5
| |
| |2
| |
| |0
| |
| |13
| |
| |[[File:long_ranged.png|Heavy Ranged]]+70%<br>[[File:heavy_melee.png|Heavy Melee]] +60%
| |
| |[[File:long_ranged.png|Heavy Ranged]]-80%
| |
| |[[File:attkbon.png|Divine Curse]] +40% <br> for 2 rounds
| |
| |58 [[File:Supply_small.png]]
| |
| |48m
| |
| |-
| |
| |[[File:hb_ma_3.png|60px|Sacred Priest]]
| |
| |[[File:mage.png|Mage]]
| |
| |58-96
| |
| |184
| |
| |4
| |
| |5
| |
| |2
| |
| |0
| |
| |13
| |
| |[[File:long_ranged.png|Heavy Ranged]]+80%<br>[[File:heavy_melee.png|Heavy Melee]] +70%
| |
| |[[File:long_ranged.png|Heavy Ranged]]-80%
| |
| |[[File:attkbon.png|Divine Curse]] +40% <br> for 2 rounds <br> [[File:defenbon.png|Divine interruption]]+30% <br> for 2 rounds
| |
| |58 [[File:Supply_small.png]]
| |
| |48m
| |
| |-
| |
| |[[File:hb_hr_1.png|60px|Mortar]]
| |
| |[[File:Long_ranged.png|Heavy Ranged]]
| |
| |47-97
| |
| |250
| |
| |6
| |
| |8
| |
| |1
| |
| |0
| |
| |5
| |
| |[[File:Light_melee.png|Light Melee]] +40% <br> [[File:Short_ranged.png|Light Ranged]] +40%
| |
| |[[File:Light_melee.png|Light Melee]] -20% <br> [[File:Short_ranged.png|Light Ranged]] -40%
| |
| | -
| |
| |87 [[File:Supply_small.png]]
| |
| |1h12m
| |
| |-
| |
| |[[File:hb_hr_2.png|60px|Mortar]]
| |
| |[[File:Long_ranged.png|Heavy Ranged]]
| |
| |55-103
| |
| |280
| |
| |6
| |
| |9
| |
| |1
| |
| |0
| |
| |5
| |
| |[[File:Light_melee.png|Light Melee]] +60% <br> [[File:Short_ranged.png|Light Ranged]] +60%
| |
| |[[File:Light_melee.png|Light Melee]] -30% <br> [[File:Short_ranged.png|Light Ranged]] -40%
| |
| | -
| |
| |87 [[File:Supply_small.png]]
| |
| |1h12m
| |
| |-
| |
| |[[File:hb_hm_1.png|60px|Paladin]]
| |
| |[[File:heavy_melee.png|Heavy Melee]]
| |
| |138-186
| |
| |560
| |
| |6
| |
| |2
| |
| |2
| |
| |1
| |
| |2
| |
| |[[File:long_ranged.png|Heavy Ranged]]+20%<br> [[File:light_melee.png|Light Melee]] +10%
| |
| |[[File:long_ranged.png|Heavy Ranged]]-50%
| |
| | -
| |
| |87 [[File:Supply_small.png]]
| |
| |1h12m
| |
| |-
| |
| |[[File:hb_hm_2.png|60px|Paladin II]]
| |
| |[[File:heavy_melee.png|Heavy Melee]]
| |
| |151-205
| |
| |620
| |
| |6
| |
| |2
| |
| |2
| |
| |1
| |
| |2
| |
| |[[File:long_ranged.png|Heavy Ranged]]+30%<br> [[File:light_melee.png|Light Melee]] +30%
| |
| |[[File:long_ranged.png|Heavy Ranged]]-60%
| |
| | -
| |
| |87 [[File:Supply_small.png]]
| |
| |1h12m
| |
| |-
| |
| |[[File:hb_hm_3.png|60px|Blessed Paladin]]
| |
| |[[File:heavy_melee.png|Heavy Melee]]
| |
| |167-225
| |
| |680
| |
| |6
| |
| |2
| |
| |2
| |
| |1
| |
| |2
| |
| |[[File:long_ranged.png|Heavy Ranged]]+40%<br> [[File:light_melee.png|Light Melee]] +30%
| |
| |[[File:long_ranged.png|Heavy Ranged]]-70%
| |
| |[[File:attkbon.png|Pierced armor]] +10% <br> for 3 rounds
| |
| |87 [[File:Supply_small.png]]
| |
| |1h12m
| |
| |-
| |
| |}
| |
|
| |
| ==== Training Grounds Unit Stats ====
| |
| {| style="text-align: center "
| |
| !colspan="14"|Training Grounds
| |
| |-
| |
| |Unit Type
| |
| |Class
| |
| |colspan="7"|Attributes
| |
| |colspan="2"|Bonus
| |
| |Special Abilities
| |
| |colspan="2"|Training
| |
| |-
| |
| |
| |
| |
| |
| |width=60px|[[File:damage.png|25px|Damage]]
| |
| |[[File:hitpoints.png|25px|Hitpoints]]
| |
| |[[File:unit_size.png|25px|Weight]]
| |
| |[[File:attack_range.png|25px|Attack Range]]
| |
| |[[File:move_range.png|25px|Movement Range]]
| |
| |[[File:strike_back.png|25px|Strike Back]]
| |
| |[[File:initiative.png|25px|Initiative]]
| |
| |width=70px|Attack
| |
| |Defense
| |
| |
| |
| |Cost
| |
| |Time
| |
| |-
| |
| |[[File:tg_lm_1.png|60px|Cerberus]]
| |
| |[[File:light_melee.png|Light Melee]]
| |
| | 17-21
| |
| | 78
| |
| | 1
| |
| | 1
| |
| | 5
| |
| | 1
| |
| | 9
| |
| | [[File:mage.png|Mage]] +40%<br>[[File:short_ranged.png|Light Ranged]] +20%
| |
| | [[File:mage.png|Mage]] -20%
| |
| | -
| |
| | 14 [[File:Supply_small.png]]
| |
| | 3m59s
| |
| |-
| |
| |[[File:tg_lm_2.png|60px|Cerberus II]]
| |
| |[[File:light_melee.png|Light Melee]]
| |
| | 19-23
| |
| | 86
| |
| | 1
| |
| | 1
| |
| | 6
| |
| | 2
| |
| | 9
| |
| | [[File:mage.png|Mage]] +60%<br>[[File:short_ranged.png|Light Ranged]] +30%
| |
| | [[File:mage.png|Mage]] -30%
| |
| | -
| |
| | 14 [[File:Supply_small.png]]
| |
| | 3m59s
| |
| |-
| |
| |[[File:tg_lm_3.png|60px|Sinister Cerberus]]
| |
| |[[File:light_melee.png|Light Melee]]
| |
| | 21-25
| |
| | 94
| |
| | 1
| |
| | 1
| |
| | 7
| |
| | 3
| |
| | 9
| |
| | [[File:mage.png|Mage]] +70%<br>[[File:short_ranged.png|Light Ranged]] +30%
| |
| | [[File:mage.png|Mage]] -40%
| |
| | [[File:attkbon.png|Laceration]]-20% <br> for 2 rounds
| |
| | 14 [[File:Supply_small.png]]
| |
| | 3m59s
| |
| |-
| |
| |[[File:tg_lr_1.png|60px|Dryad]]
| |
| |[[File:Short_ranged.png|Light Ranged]]
| |
| | 26-38
| |
| | 80
| |
| | 2
| |
| | 4
| |
| | 3
| |
| | 0
| |
| | 17
| |
| | [[File:heavy_melee.png|Heavy Melee]] +50%
| |
| | [[File:mage.png|Mage]] -30%<br>[[File:heavy_melee.png|Heavy Melee]] -70%
| |
| | -
| |
| | 29 [[File:Supply_small.png]]
| |
| | 7m59s
| |
| |-
| |
| |[[File:tg_lr_2.png|60px|Dryad II]]
| |
| |[[File:Short_ranged.png|Light Ranged]]
| |
| | 30-40
| |
| | 88
| |
| | 2
| |
| | 4
| |
| | 3
| |
| | 0
| |
| | 17
| |
| | [[File:heavy_melee.png|Heavy Melee]] +70%
| |
| | [[File:mage.png|Mage]] -40%<br>[[File:heavy_melee.png|Heavy Melee]] -80%
| |
| | -
| |
| | 29 [[File:Supply_small.png]]
| |
| | 7m59s
| |
| |-
| |
| |[[File:tg_ma_1.png|60px|Banshee]]
| |
| |[[File:mage.png|Mage]]
| |
| | 46-68
| |
| | 120
| |
| | 3
| |
| | 3
| |
| | 4
| |
| | 0
| |
| | 15
| |
| | [[File:heavy_melee.png|Heavy Melee]] +10%<br>[[File:Long_ranged.png|Heavy Ranged]] +50%
| |
| | [[File:heavy_melee.png|Heavy Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -70%
| |
| | [[File:attkbon.png|Silver Scream]]-50% <br> for 1 round
| |
| | 43 [[File:Supply_small.png]]
| |
| | 36m
| |
| |-
| |
| |[[File:tg_hm_1.png|60px|Orc Warrior]]
| |
| |[[File:heavy_melee.png|Heavy Melee]]
| |
| | 46-70
| |
| | 240
| |
| | 2
| |
| | 1
| |
| | 2
| |
| | 1
| |
| | 4
| |
| | [[File:Long_ranged.png|Heavy Ranged]] +10%<br>[[File:Light_melee.png|Light Melee]] +30%
| |
| | [[File:Long_ranged.png|Heavy Ranged]] -30%<br>[[File:Light_melee.png|Light Melee]] -10%
| |
| |
| |
| | 1 [[File:Orcs.png|20px|]]
| |
| | 7m59s
| |
| |-
| |
| |[[File:tg_hr_1.png|60px|Orc Strategist]]
| |
| |[[File:Long_ranged.png|Heavy Ranged]]
| |
| | 31-57
| |
| | 120
| |
| | 2
| |
| | 3
| |
| | 3
| |
| | 1
| |
| | 6
| |
| | [[File:Short_ranged.png|Light Ranged]] +40%
| |
| | [[File:Light_melee.png|Light Melee]] -30%<br>[[File:Short_ranged.png|Light Ranged]] -40%
| |
| |
| |
| | 1 [[File:Orcs.png|20px|]]
| |
| | 7m59s
| |
| |}
| |
|
| |
| ==== Mercenary Camp Unit Stats ====
| |
| {| style="text-align: center "
| |
| !colspan="14"|Mercenary Camp
| |
| |-
| |
| |Unit Type
| |
| |Class
| |
| |colspan="7"|Attributes
| |
| |colspan="2"|Bonus
| |
| |Special Abilities
| |
| |colspan="2"|Training
| |
| |-
| |
| |
| |
| |
| |
| |width=60px|[[File:damage.png|25px|Damage]]
| |
| |[[File:hitpoints.png|25px|Hitpoints]]
| |
| |[[File:unit_size.png|25px|Weight]]
| |
| |[[File:attack_range.png|25px|Attack Range]]
| |
| |[[File:move_range.png|25px|Movement Range]]
| |
| |[[File:strike_back.png|25px|Strike Back]]
| |
| |[[File:initiative.png|25px|Initiative]]
| |
| |width=70px|Attack
| |
| |Defense
| |
| |
| |
| |Cost
| |
| |Time
| |
| |-
| |
| |[[File:mc_lm_1.png|60px|Drone Rider]]
| |
| |[[File:light_melee.png|Light Melee]]
| |
| | 36-44
| |
| | 164
| |
| | 2
| |
| | 1
| |
| | 4
| |
| | 1
| |
| | 12
| |
| | [[File:mage.png|Mage]] +20%<br>[[File:short_ranged.png|Light Ranged]] +40%
| |
| | [[File:short_ranged.png|Light Ranged]] -30%
| |
| | -
| |
| | 29 [[File:Supply_small.png]]
| |
| | 24s
| |
| |-
| |
| |[[File:mc_lm_2.png|60px|Drone Rider II]]
| |
| |[[File:light_melee.png|Light Melee]]
| |
| | 40-48
| |
| | 180
| |
| | 2
| |
| | 1
| |
| | 4
| |
| | 1
| |
| | 12
| |
| | [[File:mage.png|Mage]] +20%<br>[[File:short_ranged.png|Light Ranged]] +70%
| |
| | [[File:short_ranged.png|Light Ranged]] -30%
| |
| | -
| |
| | 29 [[File:Supply_small.png]]
| |
| | 24s
| |
| |-
| |
| |[[File:mc_lr_1.png|60px|Ranger]]
| |
| |[[File:short_ranged.png|Light Ranged]]
| |
| | 8-14
| |
| | 46
| |
| | 1
| |
| | 4
| |
| | 4
| |
| | 1
| |
| | 20
| |
| | [[File:mage.png|Mage]] +70%<br>[[File:heavy_melee.png|Heavy Melee]] +50%
| |
| | [[File:mage.png|Mage]] -60%<br>[[File:heavy_melee.png|Heavy Melee]] -40%
| |
| | -
| |
| | 14 [[File:Supply_small.png]]
| |
| | 12s
| |
| |-
| |
| |[[File:mc_ma_1.png|60px|Blossom Mage]]
| |
| |[[File:mage.png|Mage]]
| |
| | 38-64
| |
| | 90
| |
| | 3
| |
| | 5
| |
| | 2
| |
| | 0
| |
| | 16
| |
| | [[File:long_ranged.png|Heavy Ranged]] +20%<br>[[File:heavy_melee.png|Heavy Melee]] +60%
| |
| | [[File:long_ranged.png|Heavy Ranged]] -70%<br>[[File:heavy_melee.png|Heavy Melee]] -50%
| |
| | [[File:attkbon.png|Blossom Winds]]-30% <br> for 3 rounds
| |
| | 43 [[File:Supply_small.png]]
| |
| | 36s
| |
| |-
| |
| |}
| |
|
| |
| === Unit Stats Provinces ===
| |
| {| style="text-align: center " class="mw-collapsible mw-expanded"
| |
| !colspan="12"|Unit Stats Information Provinces
| |
| |-
| |
| |Unit Type
| |
| |Class
| |
| |colspan="7"|Attributes
| |
| |colspan="2"|Bonus
| |
| |Special Abilities
| |
| |-
| |
| |
| |
| |
| |
| |width=60px|[[File:damage.png|25px|Damage]]
| |
| |[[File:hitpoints.png|25px|Hitpoints]]
| |
| |[[File:unit_size.png|25px|Weight]]
| |
| |[[File:attack_range.png|25px|Attack Range]]
| |
| |[[File:move_range.png|25px|Movement Range]]
| |
| |[[File:strike_back.png|25px|Strike Back]]
| |
| |[[File:initiative.png|25px|Initiative]]
| |
| |Attack
| |
| |Defense
| |
| |
| |
| |-
| |
| |[[File:mob_eblm_1.png|60px|Thief]]
| |
| |align=center|[[File:light_melee.png|Light Melee]]
| |
| |18-24
| |
| |98
| |
| |1
| |
| |1
| |
| |3
| |
| |1
| |
| |10
| |
| |[[File:Short_ranged.png|Light Ranged]] +30%<br>[[File:Mage.png|Mage]] +30%
| |
| | -
| |
| | -
| |
| |-
| |
| |[[File:mob_eblm_1.png|60px|Thief II]]
| |
| |align=center|[[File:light_melee.png|Light Melee]]
| |
| |20-26
| |
| |108
| |
| |1
| |
| |1
| |
| |3
| |
| |1
| |
| |10
| |
| |[[File:Short_ranged.png|Light Ranged]] +50%<br>[[File:Mage.png|Mage]] +50%
| |
| | -
| |
| | -
| |
| |-
| |
| |[[File:mob_eblm_1.png|60px|Nasty Thief]]
| |
| |align=center|[[File:light_melee.png|Light Melee]]
| |
| |21-29
| |
| |119
| |
| |1
| |
| |1
| |
| |3
| |
| |1
| |
| |10
| |
| |[[File:Short_ranged.png|Light Ranged]] +60%<br>[[File:Mage.png|Mage]] +60%
| |
| | -
| |
| | -
| |
| |-
| |
| |[[File:mob_hblm_1.png|60px|Ancient Orc]]
| |
| |align=center|[[File:light_melee.png|Light Melee]]
| |
| |35-55
| |
| |148
| |
| |2
| |
| |1
| |
| |4
| |
| |1
| |
| |11
| |
| |[[File:Short_ranged.png|Light Ranged]] +40%<br>[[File:Mage.png|Mage]] +20%
| |
| |[[File:Short_ranged.png|Light Ranged]] -10%
| |
| | -
| |
| |-
| |
| |[[File:mob_hblm_1.png|60px|Ancient Orc II]]
| |
| |align=center|[[File:light_melee.png|Light Melee]]
| |
| |38-58
| |
| |163
| |
| |2
| |
| |1
| |
| |4
| |
| |2
| |
| |11
| |
| |[[File:Short_ranged.png|Light Ranged]] +60%<br>[[File:Mage.png|Mage]] +30%
| |
| |[[File:Short_ranged.png|Light Ranged]] -20%
| |
| | -
| |
| |-
| |
| |[[File:mob_hblm_1.png|60px|Brutal Ancient Orc]]
| |
| |align=center|[[File:light_melee.png|Light Melee]]
| |
| |42-64
| |
| |179
| |
| |2
| |
| |1
| |
| |4
| |
| |3
| |
| |11
| |
| |[[File:Short_ranged.png|Light Ranged]] +70%<br>[[File:Mage.png|Mage]] +30%
| |
| |[[File:Short_ranged.png|Light Ranged]] -30%
| |
| |[[File:defenbon.png|Guts Cutter]] -30% <br> for 2 rounds
| |
| |-
| |
| |[[File:mob_tglm_1.png|60px|Hellhound]]
| |
| |align=center|[[File:light_melee.png|Light Melee]]
| |
| |17-21
| |
| |62
| |
| |1
| |
| |1
| |
| |5
| |
| |1
| |
| |7
| |
| |[[File:Short_ranged.png|Light Ranged]] +10%<br>[[File:Mage.png|Mage]] +30%
| |
| |[[File:Short_ranged.png|Light Ranged]] -30%<br>[[File:Mage.png|Mage]] -60%
| |
| | -
| |
| |-
| |
| |[[File:mob_tglm_1.png|60px|Hellhound II]]
| |
| |align=center|[[File:light_melee.png|Light Melee]]
| |
| |19-23
| |
| |68
| |
| |1
| |
| |1
| |
| |6
| |
| |2
| |
| |7
| |
| |[[File:Short_ranged.png|Light Ranged]] +20%<br>[[File:Mage.png|Mage]] +50%
| |
| |[[File:Short_ranged.png|Light Ranged]] -30%<br>[[File:Mage.png|Mage]] -70%
| |
| | -
| |
| |-
| |
| |[[File:mob_tglm_1.png|60px|Furious Hellhound]]
| |
| |align=center|[[File:light_melee.png|Light Melee]]
| |
| |21-25
| |
| |75
| |
| |1
| |
| |1
| |
| |7
| |
| |3
| |
| |7
| |
| |[[File:Short_ranged.png|Light Ranged]] +20%<br>[[File:Mage.png|Mage]] +70%
| |
| |[[File:Short_ranged.png|Light Ranged]] -30%<br>[[File:Mage.png|Mage]] -70%
| |
| |[[File:defenbon.png|Bloody Bite]] -30% <br> for 2 rounds
| |
| |-
| |
| |[[File:mob_eblr_1.png|60px|Wild Archer]]
| |
| |align=center|[[File:Short_ranged.png|Light Ranged]]
| |
| |10-14
| |
| |50
| |
| |1
| |
| |4
| |
| |3
| |
| |0
| |
| |17
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +50%<br>[[File:Mage.png|Mage]] +30%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Mage.png|Mage]] -20%
| |
| | -
| |
| |-
| |
| |[[File:mob_eblr_1.png|60px|Wild Archer II]]
| |
| |align=center|[[File:Short_ranged.png|Light Ranged]]
| |
| |10-15
| |
| |55
| |
| |1
| |
| |4
| |
| |3
| |
| |0
| |
| |17
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +70%<br>[[File:Mage.png|Mage]] +50%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Mage.png|Mage]] -20%
| |
| | -
| |
| |-
| |
| |[[File:mob_eblr_1.png|60px|Feral Wild Archer]]
| |
| |align=center|[[File:Short_ranged.png|Light Ranged]]
| |
| |14-17
| |
| |61
| |
| |1
| |
| |4
| |
| |3
| |
| |0
| |
| |17
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +80%<br>[[File:Mage.png|Mage]] +60%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Mage.png|Mage]] -20%
| |
| |[[File:defenbon.png|Enar's Arrow]] -30% <br> for 2 rounds
| |
| |-
| |
| |[[File:mob_hblr_1.png|60px|Bandit]]
| |
| |align=center|[[File:Short_ranged.png|Light Ranged]]
| |
| |11-19
| |
| |46
| |
| |1
| |
| |4
| |
| |3
| |
| |0
| |
| |18
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +60%<br>[[File:Mage.png|Mage]] +10%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -50%<br>[[File:Mage.png|Mage]] -10%
| |
| | -
| |
| |-
| |
| |[[File:mob_hblr_1.png|60px|Bandit II]]
| |
| |align=center|[[File:Short_ranged.png|Light Ranged]]
| |
| |14-20
| |
| |51
| |
| |1
| |
| |4
| |
| |3
| |
| |0
| |
| |18
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +70%<br>[[File:Mage.png|Mage]] +20%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -60%<br>[[File:Mage.png|Mage]] -20%
| |
| | -
| |
| |-
| |
| |[[File:mob_hblr_1.png|60px|Wily Bandit]]
| |
| |align=center|[[File:Short_ranged.png|Light Ranged]]
| |
| |15-21
| |
| |56
| |
| |1
| |
| |4
| |
| |3
| |
| |0
| |
| |18
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +80%<br>[[File:Mage.png|Mage]] +20%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -70%<br>[[File:Mage.png|Mage]] -20%
| |
| |[[File:attkbon.png|Dishonorable Tactic]] -10% <br> for 3 rounds
| |
| |-
| |
| |[[File:mob_tglr_1.png|60px|Mist Walker]]
| |
| |align=center|[[File:Short_ranged.png|Light Ranged]]
| |
| |22-34
| |
| |88
| |
| |2
| |
| |4
| |
| |4
| |
| |1
| |
| |21
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +20%<br>[[File:Mage.png|Mage]] +70%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Mage.png|Mage]] -40%
| |
| | -
| |
| |-
| |
| |[[File:mob_tglr_1.png|60px|Mist Walker II]]
| |
| |align=center|[[File:Short_ranged.png|Light Ranged]]
| |
| |26-36
| |
| |97
| |
| |2
| |
| |4
| |
| |4
| |
| |1
| |
| |21
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +30%<br>[[File:Mage.png|Mage]] +80%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Mage.png|Mage]] -60%
| |
| | -
| |
| |-
| |
| |[[File:mob_tglr_1.png|60px|Sneaky Mist Walker]]
| |
| |align=center|[[File:Short_ranged.png|Light Ranged]]
| |
| |31-37
| |
| |106
| |
| |2
| |
| |4
| |
| |4
| |
| |1
| |
| |21
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +30%<br>[[File:Mage.png|Mage]] +90%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Mage.png|Mage]] -70%
| |
| |[[File:defenbon.png|Tricky Distraction]] -20% <br> for 3 rounds
| |
| |-
| |
| |[[File:mob_ebma_1.png|60px|Enchantress]]
| |
| |align=center|[[File:Mage.png|Mage]]
| |
| |61-91
| |
| |152
| |
| |4
| |
| |3
| |
| |4
| |
| |0
| |
| |13
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +30%<br>[[File:Long_ranged.png|Heavy Ranged]] +60%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -50%
| |
| |[[File:attkbon.png|Weird Witchcraft]] -40% <br> for 2 rounds
| |
| |-
| |
| |[[File:mob_ebma_1.png|60px|Enchantress II]]
| |
| |align=center|[[File:Mage.png|Mage]]
| |
| |67-101
| |
| |152
| |
| |4
| |
| |3
| |
| |4
| |
| |0
| |
| |13
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +40%<br>[[File:Long_ranged.png|Heavy Ranged]] +70%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
| |
| |[[File:attkbon.png|Weird Witchcraft]] -40% <br> for 2 rounds
| |
| |-
| |
| |[[File:mob_ebma_1.png|60px|Devilish Enchantress]]
| |
| |align=center|[[File:Mage.png|Mage]]
| |
| |74-110
| |
| |184
| |
| |4
| |
| |3
| |
| |4
| |
| |0
| |
| |13
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +40%<br>[[File:Long_ranged.png|Heavy Ranged]] +80%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -40%<br>[[File:Long_ranged.png|Heavy Ranged]] -70%
| |
| |[[File:attkbon.png|Weird Witchcraft]] -40% <br> for 2 rounds <br>[[File:defenbon.png|Haunting Hex]] -30% <br> for 2 rounds
| |
| |-
| |
| |[[File:mob_hbma_1.png|60px|Abbot]]
| |
| |align=center|[[File:Mage.png|Mage]]
| |
| |51-85
| |
| |136
| |
| |4
| |
| |5
| |
| |2
| |
| |0
| |
| |12
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +20%<br>[[File:Long_ranged.png|Heavy Ranged]] +60%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
| |
| |[[File:defenbon.png|Pretended Pacifism]] -50% <br> for 2 rounds
| |
| |-
| |
| |[[File:mob_hbma_1.png|60px|Abbot II]]
| |
| |align=center|[[File:Mage.png|Mage]]
| |
| |56-94
| |
| |150
| |
| |4
| |
| |5
| |
| |2
| |
| |0
| |
| |12
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +30%<br>[[File:Long_ranged.png|Heavy Ranged]] +70%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -70%
| |
| |[[File:defenbon.png|Pretended Pacifism]] -50% <br> for 2 rounds
| |
| |-
| |
| |[[File:mob_hbma_1.png|60px|Dark Abbot]]
| |
| |align=center|[[File:Mage.png|Mage]]
| |
| |62-103
| |
| |165
| |
| |4
| |
| |5
| |
| |2
| |
| |0
| |
| |12
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +40%<br>[[File:Long_ranged.png|Heavy Ranged]] +80%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -70%
| |
| |[[File:defenbon.png|Pretended Pacifism]] -50% <br> for 2 rounds<br>[[File:attkbon.png|Last Supper]] -20% <br> for 2 rounds
| |
| |-
| |
| |[[File:mob_mcma_1.png|60px|Thornrose Mage]]
| |
| |align=center|[[File:Mage.png|Mage]]
| |
| |36-60
| |
| |78
| |
| |3
| |
| |5
| |
| |2
| |
| |1
| |
| |15
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +70%<br>[[File:Long_ranged.png|Heavy Ranged]] +10%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -50%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
| |
| |[[File:defenbon.png|Thorn Winds]] -40% <br> for 3 rounds
| |
| |-
| |
| |[[File:mob_mcma_1.png|60px|Thornrose Mage II]]
| |
| |align=center|[[File:Mage.png|Mage]]
| |
| |40-66
| |
| |86
| |
| |3
| |
| |5
| |
| |2
| |
| |1
| |
| |15
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +80%<br>[[File:Long_ranged.png|Heavy Ranged]] +20%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -70%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
| |
| |[[File:defenbon.png|Thorn Winds]] -40% <br> for 3 rounds
| |
| |-
| |
| |[[File:mob_mcma_1.png|60px|Withered Thornrose Mage]]
| |
| |align=center|[[File:Mage.png|Mage]]
| |
| |44-73
| |
| |94
| |
| |3
| |
| |5
| |
| |2
| |
| |1
| |
| |15
| |
| |[[File:Heavy_melee.png|Heavy Melee]] +90%<br>[[File:Long_ranged.png|Heavy Ranged]] +20%
| |
| |[[File:Heavy_melee.png|Heavy Melee]] -80%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
| |
| |[[File:defenbon.png|Thorn Winds]] -40% <br> for 3 rounds <br>[[File:attkbon.png|Withering Will]] -10% <br> for 3 rounds
| |
| |-
| |
| |[[File:mob_ebhm_1.png|60px|Swamp Monster]]
| |
| |[[File:Heavy_melee.png|Heavy Melee]]
| |
| |148-200
| |
| |540
| |
| |6
| |
| |1
| |
| |2
| |
| |1
| |
| |1
| |
| |[[File:Long_ranged.png|Heavy Ranged]] +10%
| |
| |[[File:Light_melee.png|Light Melee]] -10%<br>[[File:Long_ranged.png|Heavy Ranged]] -50%
| |
| | -
| |
| |-
| |
| |[[File:mob_ebhm_1.png|60px|Swamp Monster II]]
| |
| |[[File:Heavy_melee.png|Heavy Melee]]
| |
| |179-241
| |
| |660
| |
| |6
| |
| |1
| |
| |2
| |
| |1
| |
| |1
| |
| |[[File:Light_melee.png|Light Melee]] +10%<br>[[File:Long_ranged.png|Heavy Ranged]] +20%
| |
| |[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
| |
| | -
| |
| |-
| |
| |[[File:mob_ebhm_1.png|60px|Ferocious Swamp Monster]]
| |
| |[[File:Heavy_melee.png|Heavy Melee]]
| |
| |196-265
| |
| |730
| |
| |6
| |
| |1
| |
| |2
| |
| |1
| |
| |1
| |
| |[[File:Light_melee.png|Light Melee]] +20%<br>[[File:Long_ranged.png|Heavy Ranged]] +30%
| |
| |[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -60%
| |
| |[[File:attkbon.png|Mud Blow]] -20% <br> for 2 rounds
| |
| |-
| |
| |[[File:mob_hbhm_1.png|60px|Knight]]
| |
| |[[File:Heavy_melee.png|Heavy Melee]]
| |
| |78-106
| |
| |370
| |
| |4
| |
| |2
| |
| |2
| |
| |1
| |
| |2
| |
| |[[File:Long_ranged.png|Heavy Ranged]] +40%
| |
| |[[File:Light_melee.png|Light Melee]] -10%<br>[[File:Long_ranged.png|Heavy Ranged]] -30%
| |
| | -
| |
| |-
| |
| |[[File:mob_hbhm_1.png|60px|Knight II]]
| |
| |[[File:Heavy_melee.png|Heavy Melee]]
| |
| |95-129
| |
| |450
| |
| |4
| |
| |2
| |
| |2
| |
| |1
| |
| |2
| |
| |[[File:Long_ranged.png|Heavy Ranged]] +60%
| |
| |[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -40%
| |
| | -
| |
| |-
| |
| |[[File:mob_hbhm_1.png|60px|Brave Knight]]
| |
| |[[File:Heavy_melee.png|Heavy Melee]]
| |
| |105-141
| |
| |490
| |
| |4
| |
| |2
| |
| |2
| |
| |1
| |
| |2
| |
| |[[File:Long_ranged.png|Heavy Ranged]] +70%
| |
| |[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Long_ranged.png|Heavy Ranged]] -50%
| |
| |[[File:defenbon.png|Noble Strike]] -30% <br> for 2 rounds
| |
| |-
| |
| |[[File:mob_tghm_1.png|60px|Orc General]]
| |
| |[[File:Heavy_melee.png|Heavy Melee]]
| |
| |153-207
| |
| |510
| |
| |6
| |
| |2
| |
| |2
| |
| |1
| |
| |3
| |
| |[[File:Light_melee.png|Light Melee]] +10%<br>[[File:Long_ranged.png|Heavy Ranged]] +20%
| |
| |[[File:Light_melee.png|Light Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -20%
| |
| | -
| |
| |-
| |
| |[[File:mob_tghm_1.png|60px|Orc General II]]
| |
| |[[File:Heavy_melee.png|Heavy Melee]]
| |
| |187-253
| |
| |630
| |
| |6
| |
| |2
| |
| |2
| |
| |2
| |
| |3
| |
| |[[File:Light_melee.png|Light Melee]] +40%<br>[[File:Long_ranged.png|Heavy Ranged]] +30%
| |
| |[[File:Light_melee.png|Light Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -20%
| |
| | -
| |
| |-
| |
| |[[File:mob_tghm_1.png|60px|Mutated Orc General]]
| |
| |[[File:Heavy_melee.png|Heavy Melee]]
| |
| |204-276
| |
| |690
| |
| |6
| |
| |2
| |
| |2
| |
| |3
| |
| |3
| |
| |[[File:Light_melee.png|Light Melee]] +60%<br>[[File:Long_ranged.png|Heavy Ranged]] +30%
| |
| |[[File:Light_melee.png|Light Melee]] -30%<br>[[File:Long_ranged.png|Heavy Ranged]] -20%
| |
| |[[File:defenbon.png|Wild Rage]] -20% <br> for 3 rounds
| |
| |-
| |
| |[[File:mob_ebhr_1.png|60px|Steinling]]
| |
| |[[File:Long_ranged.png|Heavy Ranged]]
| |
| |54-90
| |
| |210
| |
| |4
| |
| |3
| |
| |3
| |
| |0
| |
| |6
| |
| |[[File:Light_melee.png|Light Melee]] +40%<br>[[File:Short_ranged.png|Light Ranged]] +40%
| |
| |[[File:Short_ranged.png|Light Ranged]] -20%
| |
| | -
| |
| |-
| |
| |[[File:mob_ebhr_1.png|60px|Steinling II]]
| |
| |[[File:Long_ranged.png|Heavy Ranged]]
| |
| |77-115
| |
| |290
| |
| |4
| |
| |3
| |
| |3
| |
| |0
| |
| |6
| |
| |[[File:Light_melee.png|Light Melee]] +50%<br>[[File:Short_ranged.png|Light Ranged]] +60%
| |
| |[[File:Short_ranged.png|Light Ranged]] -30%
| |
| | -
| |
| |-
| |
| |[[File:mob_ebhr_1.png|60px|Rigid Steinling]]
| |
| |[[File:Long_ranged.png|Heavy Ranged]]
| |
| |90-122
| |
| |320
| |
| |4
| |
| |3
| |
| |3
| |
| |0
| |
| |6
| |
| |[[File:Light_melee.png|Light Melee]] +50%<br>[[File:Short_ranged.png|Light Ranged]] +70%
| |
| |[[File:Short_ranged.png|Light Ranged]] -40%
| |
| |[[File:defenbon.png|Sand Throw]] -30% <br> for 2 rounds
| |
| |-
| |
| |[[File:mob_hbhr_1.png|60px|Cannoneer]]
| |
| |[[File:Long_ranged.png|Heavy Ranged]]
| |
| |27-57
| |
| |220
| |
| |6
| |
| |8
| |
| |1
| |
| |0
| |
| |4
| |
| |[[File:Light_melee.png|Light Melee]] +40%<br>[[File:Short_ranged.png|Light Ranged]] +40%
| |
| |[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Short_ranged.png|Light Ranged]] -50%
| |
| | -
| |
| |-
| |
| |[[File:mob_hbhr_2.png|60px|Cannoneer II]]
| |
| |[[File:Long_ranged.png|Heavy Ranged]]
| |
| |42-78
| |
| |290
| |
| |6
| |
| |9
| |
| |1
| |
| |0
| |
| |4
| |
| |[[File:Light_melee.png|Light Melee]] +60%<br>[[File:Short_ranged.png|Light Ranged]] +60%
| |
| |[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Short_ranged.png|Light Ranged]] -50%
| |
| | -
| |
| |-
| |
| |[[File:mob_hbhr_1.png|60px|Crazy Cannoneer]]
| |
| |[[File:Long_ranged.png|Heavy Ranged]]
| |
| |50-83
| |
| |320
| |
| |6
| |
| |10
| |
| |1
| |
| |0
| |
| |4
| |
| |[[File:Light_melee.png|Light Melee]] +70%<br>[[File:Short_ranged.png|Light Ranged]] +70%
| |
| |[[File:Light_melee.png|Light Melee]] -20%<br>[[File:Short_ranged.png|Light Ranged]] -50%
| |
| |[[File:attkbon.png|Crazy Cannon]] -30% <br> for 1 round
| |
| |-
| |
| |[[File:mob_tghr_1.png|60px|Orc Deserter]]
| |
| |[[File:Long_ranged.png|Heavy Ranged]]
| |
| |62-130
| |
| |340
| |
| |6
| |
| |3
| |
| |3
| |
| |1
| |
| |5
| |
| |[[File:Light_melee.png|Light Melee]] +50%<br>[[File:Short_ranged.png|Light Ranged]] +30%
| |
| |[[File:Light_melee.png|Light Melee]] -40%
| |
| | -
| |
| |-
| |
| |[[File:mob_tghr_1.png|60px|Orc Deserter II]]
| |
| |[[File:Long_ranged.png|Heavy Ranged]]
| |
| |88-164
| |
| |460
| |
| |6
| |
| |3
| |
| |3
| |
| |1
| |
| |5
| |
| |[[File:Light_melee.png|Light Melee]] +70%<br>[[File:Short_ranged.png|Light Ranged]] +30%
| |
| |[[File:Light_melee.png|Light Melee]] -60%
| |
| | -
| |
| |-
| |
| |[[File:mob_tghr_1.png|60px|Mucky Orc Deserter]]
| |
| |[[File:Long_ranged.png|Heavy Ranged]]
| |
| |104-174
| |
| |510
| |
| |6
| |
| |3
| |
| |3
| |
| |1
| |
| |5
| |
| |[[File:Light_melee.png|Light Melee]] +80%<br>[[File:Short_ranged.png|Light Ranged]] +30%
| |
| |[[File:Light_melee.png|Light Melee]] -70%
| |
| |[[File:defenbon.png|Stinky Stink]] -30% <br> for 3 rounds
| |
| |-
| |
| |}
| |