« Vue d'ensemble des bâtiments » : différence entre les versions

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Buildings are a key component to success in Tribalwars 2 and also display the advancement of you as a player in the game. Each building has a point value, and the sum of all building points is displayed over your city in the map overview. The Headquarters is tied in directly to your building options, as the Headquarters level determines which buildings you may build.
Buildings are a key component to success in Tribalwars 2 and also display the advancement of you as a player in the game. Each building has a point value, and the sum of all building points is displayed over your city in the map overview.
 
= Building Requirements =
 
'''In the example''' below the Heaquarters requirements for the Wall have been met. The Hospital is still locked as the Headquarters is below level 6
 
[[File:Buildex.png]]
 
Building requirements are tied to 5


== Building List ==
== Building List ==
Ligne 50 : Ligne 42 :
[[Hall of Orders]]
[[Hall of Orders]]
|}
|}
= Building Requirements =
The Headquarters is tied in directly to your building options, as the Headquarters level determines which buildings you may build. '''In the example''' below the Heaquarters requirements for the Wall have been met (no lock). The Hospital is still locked as the Headquarters is below level 6.
[[File:Buildex.png]]
Building requirements can are tied to 5 things:
* Resources (Wood Clay, Iron]
* Provisions
* The Headquarters level

Version du 13 juin 2014 à 10:20

Buildings are a key component to success in Tribalwars 2 and also display the advancement of you as a player in the game. Each building has a point value, and the sum of all building points is displayed over your city in the map overview.

Building List

Building Overview
Fichier:Headquarter.jpg

Headquarters

Fichier:TimberCamp.png

Timber Camp

Fichier:Claypit.png

Clay Pit

Fichier:IronMine.png

Iron Mine

Fichier:Farm.png

Farm

Fichier:Warehouse.jpg

Warehouse

Fichier:Church.jpg

Chapel/Church

Fichier:Rally point.jpg

Rally point

Fichier:Barrack.png

Barracks

Fichier:Statue.png

Statue

Fichier:Wall.jpg

Wall

Fichier:Hospital.jpg

Hospital

Fichier:Market.jpg

Market

Tavern.png

Tavern

Fichier:Academy.jpg

Academy

Fichier:Halloforders.jpg

Hall of Orders

Building Requirements

The Headquarters is tied in directly to your building options, as the Headquarters level determines which buildings you may build. In the example below the Heaquarters requirements for the Wall have been met (no lock). The Hospital is still locked as the Headquarters is below level 6.

Fichier:Buildex.png

Building requirements can are tied to 5 things:

  • Resources (Wood Clay, Iron]
  • Provisions
  • The Headquarters level