« Vue d'ensemble des bâtiments » : différence entre les versions

De Elvenar Wiki FR
Aller à la navigation
Aucun résumé des modifications
Aucun résumé des modifications
Ligne 49 : Ligne 49 :
Building requirements can are tied to 5 things:
Building requirements can are tied to 5 things:


* Resources (Wood Clay, Iron)
* '''Resources (Wood Clay, Iron)'''
[[File:wood.png]][[File:clay.png]][[File:iron.png]]
[[File:wood.png]][[File:clay.png]][[File:iron.png]]
* Provisions
* '''Provisions'''
[[File:provisions.png]]
[[File:provisions.png]]
* The Headquarters level
* The Headquarters level
'''In the example''' below the Heaquarters requirements for the Wall have been met (no lock). The Hospital is still locked as the Headquarters is below level 6.
'''In the example''' below the Headquarters requirements for the Wall have been met (no lock). The Hospital is still locked as the Headquarters is below level 6.
 
[[File:Buildex.png]]
[[File:Buildex.png]]

Version du 13 juin 2014 à 10:23

Buildings are a key component to success in Tribalwars 2 and also display the advancement of you as a player in the game. Each building has a point value, and the sum of all building points is displayed over your city in the map overview.

Building List

Building Overview
Fichier:Headquarter.jpg

Headquarters

Fichier:TimberCamp.png

Timber Camp

Fichier:Claypit.png

Clay Pit

Fichier:IronMine.png

Iron Mine

Fichier:Farm.png

Farm

Fichier:Warehouse.jpg

Warehouse

Fichier:Church.jpg

Chapel/Church

Fichier:Rally point.jpg

Rally point

Fichier:Barrack.png

Barracks

Fichier:Statue.png

Statue

Fichier:Wall.jpg

Wall

Fichier:Hospital.jpg

Hospital

Fichier:Market.jpg

Market

Tavern.png

Tavern

Fichier:Academy.jpg

Academy

Fichier:Halloforders.jpg

Hall of Orders

Building Requirements

The Headquarters is tied in directly to your building options, as the Headquarters level determines which buildings you may build.

Building requirements can are tied to 5 things:

  • Resources (Wood Clay, Iron)

Fichier:Wood.pngFichier:Clay.pngFichier:Iron.png

  • Provisions

Fichier:Provisions.png

  • The Headquarters level

In the example below the Headquarters requirements for the Wall have been met (no lock). The Hospital is still locked as the Headquarters is below level 6. Fichier:Buildex.png